Showing posts with label Creature Design. Show all posts
Showing posts with label Creature Design. Show all posts

Wednesday, October 1, 2014

Lobster Castle



This semester at UVU, I'm taking a concept design class from Bryan Beus. This is just one of the assignments from the class. It was to create a underwater castle making silhouettes first, then draw on top of that with white line. After thats designed, make a line drawing and put shadows in it. This is a new technique that I've seen before but have never tried. It's a pretty awesome way to get interesting designs. I have been looking forward to this class for a LONG time. It's finally here and I'm very much enjoying it.

Tuesday, May 14, 2013

Battle Damage

This is one version of the the alien head that I'm doing for an assignment for Don Seegmiller's summer digital painting class. It's a very fun class. 
I hope to see this alien in a bar somewhere in the universe.

Thursday, April 18, 2013

Drawing for Illustration

I've been taking some illustration classes this semester at UVU, and they've been a lot of FUN. These are some of my assignments for the Drawing for Illustration class. I thought this class was very helpful, and I even learned some new principles of perspective drawing. The number one thing I learned from this class was to keep deadlines. It was challenging to keep up with the assignments.
one-point perspective drawing of a maze

two-point perspective castle


Fantasy Landscape
Frog Prince (character design)
The semester is almost over, and I'm pretty excited for the summer semester. I'm taking a digital painting class. So, that'll be fun.

Thanks for looking.


Friday, February 22, 2013

Creature Design Workshop

I have to geek out for a minute. I went to a creature design workshop with Terryl Whitlatch today. It was sponsored by the UVU Illustration club. It was awesome! 

She talked about many aspects of creature design. One of the things she talked about was looking at LOTS of references of real animals. She said once you understand the anatomy of real animals then you can start designing your own creatures. 

So this is my study from the reference using prismacolor markers. 

 and then this is my attempt at creature design. She made it look a lot easier than it is. This is my tiger/shark. 

It was the best $5 I've spent. I have to thank the Illustration Club for putting this together. 


And on a side note, she was kind enough to sign my The Art of Star Wars: Episode I The Phantom Menace. This book in my opinion is rad. It's one of my favorite books to look at for inspiration (plus, it Star Wars). 
Now, I will get off my nerd box. Thanks.

I found my notes from this. So I thought I would post them here. They are not great. here they are:

Notes for the Terryl Whitlatch creature design lecture.
  • ·      Love and appreciate animals. After that, you can draw them really well.
  • ·      She does a lot of lateral orthographic. She calls them Di Vinci’s
  • ·      She does a lot of narrative illustrations
  • ·      She uses copics markers for some of her sketching
  • ·      When you are doing concept art imagine your self as that creature
  • ·      Doug Chiang is the nicest person she’s ever meet
  • ·      If you want to work for the movies, you have to know the basics of drawing.
  • ·      She’s working with Jack Horner currently as a paleo-reconstructionist.

Notes for the Terryl Whitlatch creature design works shop.

  • Creature design is hard work
  •  
  • Do lots Quick thumbnails before starting your actual drawing
  •  
  • Look at References LOTs of references


Animal Drawing, Anatomy and Action for Artists by Charles R Knight

An Atlas of Animal Anatomy for Artists By Wilhelm Ellenberger



Elliot gold finger


Princeton field guide to Dinosaurs

Animals real and imagined by Terryl Whitlatch

  • If you want to design a fast animal: look at the horse or the gray hound. They are running machines
  • Use Warm and cool gray copics markers 
  • Pencil sketch on tracing paper over your original design to show muscles and bones.